Generating puzzle...

JoJo Connections takes the popular grouping puzzle and fills it with JoJo's Bizarre Adventure characters. Sixteen portraits sit on the board, and they split into four hidden groups of four. A group might be a bloodline, a gang, the cast of one Part, or characters who share a race, a fighting style or a trait. Your job is to find all four sets before you run out of lives.

It is a daily puzzle: everyone gets the same board, dealt in the same order, and the full set of curated puzzles plays through before any repeats. That makes it a fair test for the daily leaderboard, and a good excuse to argue with friends about which theme a character really belongs to.

How to Play JoJo Connections

Tap four characters to select them, then press Submit. If all four belong to the same hidden group, the group locks in as a solved row with its theme shown. If they do not, you lose one of your five lives. Tapping a selected card again deselects it, and Clear empties your selection.

You have two hints. Each one reveals the theme of a group you have not solved yet, without telling you which characters are in it. Shuffle rearranges the remaining cards, which helps when the default layout keeps pulling your eye toward the same false pattern.

The game ends in a win when all four groups are found, or in a loss when your fifth life is gone. You get one play per day, and the run is timed on the server, so reloading the page does not reset your clock.

Strategy for JoJo Connections

Look for overlaps before you look for groups. Many characters could fit several themes: a JoJo can read as a member of their family, of their Part's cast and of a group of similar Stand users all at once. Find the characters who can only belong in one place and build outward from them.

Start with the tightest theme. A small, closed set such as one bloodline has few possible members, while a broad trait could describe half the board. Lock the specific groups first and the vague one often solves itself with the last four cards.

Spend hints late, not early. A hint is most valuable when two themes are fighting over the same cards, because naming one of them usually breaks the tie.

Frequently Asked Questions

How many lives do I have?

Five. Every wrong four-card submission costs one.

What do hints reveal?

The theme of one unsolved group. You still have to find its four members.

Is everyone's puzzle the same?

Yes. The board is chosen by the UTC date, so every player gets the same groups and the same starting layout.

Can a character fit more than one group?

On purpose, yes. Only one arrangement uses every card exactly once, so look for the characters with a single possible home.

How often can I play?

Once a day. A new puzzle arrives at midnight UTC.